GameStop Corp. (NYSE: GME) reported fourth-quarter results that exceeded profit expectations, although revenue came in below analyst forecasts.
The video game retailer posted adjusted earnings per share of $0.49 for the quarter ended January 31, 2026, surpassing the consensus estimate of $0.37 by $0.12. However, revenue totaled $1.1 billion, missing the $1.467 billion estimate and declining 13.9% year over year from $1.283 billion in the same period last year. Adjusted operating income rose to $147.7 million from $84.4 million a year earlier.
The company significantly strengthened its liquidity position, with cash, cash equivalents, and marketable securities totaling $9.0 billion at quarter-end, compared with $4.8 billion in the prior year. GameStop also disclosed holdings of Bitcoin and related receivables valued at $368.4 million.
For the full fiscal year 2025, the company reported net sales of $3.63 billion, down 5.0% from $3.823 billion in fiscal 2024. Adjusted net income increased to $647.4 million, compared with $131.2 million in the previous year.
Segment performance was mixed, with the collectibles category showing strong growth. Collectibles revenue rose to $365.0 million, accounting for 33.1% of total sales, up from 21.1% a year earlier. In contrast, hardware and accessories sales declined to $535.6 million from $725.8 million, while software revenue fell to $203.7 million from $286.2 million.
